Microsoft's gaming chief is optimistic about virtual reality


Virtual reality is the talk of the town at the 2014 Game Developers Conference, with Sony's Project Morpheus and a new Oculus Rift driving the conversation. But just because Microsoft didn't bring its own virtual reality headgear to GDC 2014 doesn't mean the company isn't interested. We cornered Microsoft Game Studios boss Phil Spencer before his panel today, and he tells us he actually believes VR could be commercially viable for gaming.

"We're right at the beginning of this."

Though Spencer stops short of saying that Microsoft is working on any commercial VR products, he says the Microsoft Research group has definitely experimented with the idea. "If you think about the kid who can't fit a 60-inch plasma TV in his dorm room," the idea could make a lot of sense, Spencer says, adding that he believes the idea of seamless 360-degree virtual worlds could be really compelling for gamers. Spencer tells us that it's still not clear whether consumers might embrace the technology, and that the technology isn't there yet — "We're right at the beginning of this," he says — but he definitely seems to be leaving the door open for those rumored Kinect Glasses.

The Verge
Log In Sign Up

Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.