Peter Molyneux-led game studio 22Cans is still fresh off the disappointing launch of the mysterious Curiosity experiment, but that isn't stopping the team from announcing its next project — and taking to Kickstarter to fund it. Called Godus, the new title is described as a "reinvention" of the god game, a genre that Molyneux is largely credited with creating through his 1989 game Populous. With Godus, it appears that he wants to return to his roots.
"Godus blends the power, growth, and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black & White," the Kickstarter description explains. The studio is looking to raise £450,000 to create the game — as of this writing it has already surpassed £80,000 in funding — and it's expected to launch on both PC and mobile platforms.
"I swore that when we started 22Cans that we wouldn't over-promise."
Of course, Molyneux is equally as known for making outlandish, unfulfilled promises as he is for developing influential games, so there will likely be many who are wary of donating to such a project. It's a fact that the creator appears well aware of. "I swore that when we started 22Cans that we wouldn't over-promise, and I guess through stupid mistakes we have," Molyneux told Rock, Paper, Shotgun. "I have to live by those. If it means that the project doesn't get kickstarted, if it means that people use the Kickstarter to vent their frustrations, then I guess I have to live by that."
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